This page contains all of the in-game weather types provided by GTA: UG. Side note: We provided the columns from weather.dat which can be passed to UG-MP weather natives on the detail page. The weather IDs are also the same as the ones mentioned on the SA-MP documentation, however SA-MP's documentation page(s) about weather types are incorrect. It mentions that there are 256 weather types, while in reality GTA: SA (and SA-MP for that matter) only have 22 weather types (two of which being the extra colour weather types, where each set of values for one game hour represents the data for a single extra colour, which is used for enexes to allow level designers to give each interior an unique and perfect look). What you get when you set the weather type to anything above 22 is UB, or undefined behavior. What you see is simply the result of parsing random data as weather data. It is even possible that there is no data to parse, in which case your game will crash. Since GTA: UG has the entire weather system reversed, and moves all of the weather data arrays to a new, dynamic space, the (visual) result is almost always different than what you would get on GTA: SA. To prevent questions and false bug reports we introduced the weather natives, and prevented server developers from setting the in-game weather to invalid weather types.
|Weather ID||Weather name|