Special actions


All of the special actions used by SetPlayerSpecialAction and GetPlayerSpecialAction can be found here.


ID Constant Description
0 SPECIAL_ACTION_NONE N/A
1 SPECIAL_ACTION_DUCK Used when the player is ducking (crouching). It cannot be set using SetPlayerSpecialAction.
2 SPECIAL_ACTION_USEJETPACK Used when the player is using a jetpack.
3 SPECIAL_ACTION_ENTER_VEHICLE Used when the player is entering a vehicle with an animation. It cannot be set using SetPlayerSpecialAction.
4 SPECIAL_ACTION_EXIT_VEHICLE Used when the player is exiting a vehicle with an animation. It cannot be set using SetPlayerSpecialAction.
5 SPECIAL_ACTION_DANCE1 The primary dance loop.
6 SPECIAL_ACTION_DANCE2 The secondary dance loop.
7 SPECIAL_ACTION_DANCE3 The third dance loop.
8 SPECIAL_ACTION_DANCE4 The fourth dance loop.
10 SPECIAL_ACTION_HANDSUP The player will surrender and throw his/her hands up.
11 SPECIAL_ACTION_USECELLPHONE The player will pretend to use a cellphone.
12 SPECIAL_ACTION_SITTING The player will sit. It cannot be set using SetPlayerSpecialAction.
13 SPECIAL_ACTION_STOPUSECELLPHONE The player will no longer pretend to use a cellphone.
20 SPECIAL_ACTION_DRINK_BEER The player will drink a beer. The player will become drunk as well.
21 SPECIAL_ACTION_SMOKE_CIGGY Will give the player a blunt to smoke.
22 SPECIAL_ACTION_DRINK_WINE The player will drink from a bottle of wine. The player will become drunk as well.
23 SPECIAL_ACTION_DRINK_SPRUNK The player will drink a can of sprunk.
24 SPECIAL_ACTION_CUFFED The player will be cuffed. The animation does not work on skin ID 0 (CJ).
25 SPECIAL_ACTION_CARRY The player will carry something, and will not be able to sprint, jump, or shoot. The animation does not work on skin ID 0 (CJ).
68 SPECIAL_ACTION_PISSING The player will urinate with a visual pee stream. The macro for this special action is not present in the SA-MP include files.