Dryxio

User

Joined on Dec 26 2020

OnPlayerShootDynamicObject is not calling
Verified
Snapshot 4.1.6
All is in the title. I tested the exact same system on SAMP and it works (destroying CCTV camera by shooting on it)
In UGMP it doesn't even detect when player shoots it (dynamic object)
 

dkluin

Project Leader

Joined on May 11 2016

Posted 2 months ago

I'm pretty sure OnPlayerShootDynamicObject is a streamer callback. Please try to use non-streamer counterpart on both SA-MP and UG-MP with the same script to see if UG-MP is really at fault.

Dryxio

User

Joined on Dec 26 2020

Posted 2 months ago

tested, works on samp

dkluin

Project Leader

Joined on May 11 2016

Posted 2 months ago

I'm moving this to Verified for further debugging. It's pretty likely that there is indeed a conflict with sampgdk.